How did you come to animation design as a career?

I guess the molding of my career as a visual development artist started around preschool. So overall it has taken a while—from drawing outside the lines in the paint-by-numbers, to discovering the world of animation as something that didn’t just live inside my TV to actually getting accepted into the character animation bachelor program at The Animation Workshop (TAW) in Denmark. Drawing has always been second nature to me. Actually it has probably always been first nature. As an introverted kid and teen, drawing was a gift. From there the passion, drive and ability just kept getting stronger.

All that to say, my career has been a chain reaction of life; and since my bachelor film at TAW a chain reaction of events.

My bachelor films led to an internship at the wonderful Cartoon Saloon (in Ireland) where I ended up spending 4 years as designer and supervisor. This experience prepared me for handling clients and productions, and it gave me the confidence to go freelance. In the “early years” my style was very Disney-esque, as the Disney features as well as the Disney shorts—especially from the 1950s—were my fountain-of-animation. Then in college I got access to Cartoon Network, and my style developed into something much more stylized, while I simultaneously learned extensively about anatomy. And finally, following the advice of my supremely talented TAW design teacher, Lawrence Marvit, I have aimed to never settle on a style as such. Every time I find the key to a look, I like to move on and test other things. I do think I have a very recognizable way of designing, but I work towards having as wide a range within this as possible. It makes it tough to maintain an Instagram profile, but it has certainly been an asset in maintaining my career—and be able to always offer and find a unique styles for each new production.

What were your favorite television shows when you were growing up?

Oh I can talk about that for hours! Doing it short, I loved everything animated with a fiery passion when I was a kid. Though I did mainly watch feature films back that early. As everyone in animation, I am sure, I loved everything Disney did. I had all their films on VHS, and I was glued to the screen when their short films were on. This mania also included Tex Avery's shorts as well as Tom and Jerry. The scores, colors and overall vibe of the 1950s productions especially are still mind-blowing and amazing to me.

I do have a few “odd ducks” though that I also loved—among my favorites were the Hanna Barbera feature of Charlotte’s Web. We had that taped on VHS, and I watched it over and over as if possessed. It could tug at the heart-strings like nothing else. I also loved the Russian feature, The Wild Swans, which is just beautiful. And then there was a German feature called Once Upon a Time. When I found it as an adult, I couldn’t believe how I had built it up in my mind, but it is still very nostalgic (and a production I’d love to do a re-vamp fan art of one day). TV shows came a little later, and with those we dive right back into the arms of Disney, with the Gummi Bears, Rescue Rangers, and Darkwing Duck.

What are the steps that go into character and concept design for a television show like Through The Woods?

For any design I do, I like to consider several points. At the base it is important to know the intended age of the viewers plus the budget plus the overall intended feel of the production.

Then for a character there are two aspects: The style and the characteristics/personality. The more you can understand a character—when in a simple front pose—the more I feel we have nailed the design. So I actually try to always design a character in a neutral pose at first, to pass the initial test. Posing a good design is the cherry on top! The steps of getting there—be it a character or environment—would be: research, research, research! Both for style and for photo reference. For characters I try to find real people who fit the bill. Basing characters on actual people always adds another level of personality. In my own opinion, great caricaturists make for some of the best character designers.

The next step would be sketching. My way of sketching is almost more “molding” as I tend to play with shapes and then add line after (if needed). I think this technique arose while or after a life drawing course I did prior to college. When working on these life-drawing long studies our fantastic teacher Artem Alexeev always pointed out the importance of keeping the drawing “open,” and working with shapes seems to achieve this for me.

Once the sketch is roughly there, I start molding it further, pushing the shapes around to maximize proportions, etc. Then I go over the anatomy again, to make sure everything hooks up correctly, and there are no broken arms or twisted limbs. From here I can start testing different ways to clean it up: with or without line, design of detail—shapes such as eyes and hands, testing and choosing colors, deciding if there should be textures, etc.—and all in all going over the seven important points of design: line, shape, form, space, color, value, and texture.

When working with a client it is always a collaboration to create that universe and that unique style. You want to find that character they imagine. Bring it to life, with everything it entails. Sometimes it happens instantly, and sometimes it takes several tries and re-workings to get it exactly right. It is really the merger of two minds, and to hit that jackpot—there is nothing like it!

What is your favorite episode of Through the Woods?

Such a tough pick! I am so close to saying the butterfly episode, because it was really an amazing and intricate set of designs to work with. But my favorite final episode is the team effort of the winter episode. I just love how the animation of the deer and squirrel turned out!

Has contributing to Through the Woods changed the way you spend time in nature?

I have always spent time in nature—and loved studying it. So I would say, that this is more likely what made me a good fit for Through the Woods, and partly why we all were so in sync.

But naturally working on Through the Woods has had an effect! All productions do. They stay with you for so long after. And via Through the Woods I have probably started looking at nature more with the curious and wondering eyes of a kid as much as the eyes of a designer.

Since March is Women’s History Month, who are the women that inspire you?

There are so many amazing women both in the world and in the field of animation. It is definitely hard to select just a few.

But as a conclusion to my answers, the woman that inspires me the most—and the woman who has always been my rock in life as well as career—would be my amazing mother. The pillar without which I could not stand.

And in regards to Through the Woods, I will absolutely have to give a shout out to both wonderful Ellen Doherty and Meeka Stuart. It has been an immense honor to work with two such talented, driven, and lovely women!

Watch Through The Woods on Curious World.

 

How did you become a composer for television shows?

There was some hard work, and there was some luck. I moved to New York City to be a trombone player, and was playing with a different band every night. I also did a good bit of work writing arrangements for horn sections, small orchestras, and big bands to help make ends meet. I also had a job doing score preparation for the Carnegie Hall Jazz Band, which was an incredible experience. One of the first bands I started playing with in the city was a jump blues band that happened to have two members that were working on a new animated show for preschoolers. They brought me in to play trombone for the show. The show took off (I'd like to think because of my incredible trombone work, hahaha) and eventually they needed help in the composing department. I learned the ropes of television composition on the job, thanks to them. That show was Blue’s Clues.

What was your favorite television show growing up?

That's tough for me to say just one. I was a fan of Captain Kangaroo... the ping pong balls got me every time. I also loved Sesame Street, The Electric Company (Spider Man!), and of course Mister Rogers' Neighborhood. It was specifically Mister Rogers that influenced my approach to composing music for preschoolers. I remember hearing Johnny Costa's extremely advanced piano improvisations when the credits would roll. Costa took it to Mars and back! I remember thinking, “some of those notes sound ‘strange,’ but they're so right!” That thought never left me. I could tell he was playing advanced music, and it didn't scare me at all. I believe it helped me grow. It made me think there must be so much more out there that I don't know. (I had not heard a lot of jazz at that point.) It also lead me to believe later in life that any kind of music—be it consonant or dissonant, simple or complex, happy or sad, exciting or soothing—can be wonderful for children.

What are the steps that go into composing a song for a show?

It depends on the production. When I was at Blue's Clues, the lyrics for the songs, as well as the music, were written by the composers. At Peg + Cat, the show's writers (and especially [co-creator] Billy Aronson) are gifted lyricists themselves. The lyrics drive the song. From the lyrics, decisions on feel, style, tempo, and melody can be made. I record myself singing the song with an accompaniment of instruments I play and virtual ones from the computer. After the producers (Jennifer [Oxley] and Billy) hear the song and tell me they love it (!), we bring in the voice talent to replace my voice and musicians to replace the temporary computer sounds.

What's your favorite episode (or song) of Peg + Cat?

We've done so many songs! There are two to four (sometimes more) songs per episode! I've always had a crush on “One Hundred is One Zero Zero,” and I think it's partially because it was from one of the very first episodes (the second one, if you want to get technical), and those were such fun times. The song itself has a rhythmic feel, kind of like Weather Report's “Birdland,” which isn't something you hear a lot. I played my specially modified vintage Wurlitzer electric piano on it. I even played the solo! I also got some inspiration from the amazing singer/songwriter Richard Julian (whose music I love), and the whole thing, to me, comes across like an old Schoolhouse Rock song. Mission accomplished!

How is writing music for a live production (like Peg + Cat Live!) different than writing for a television show?

Usually, one would have to modify the music and do a lot of score preparation so that it could be played by a specific live band. With Peg + Cat Live!, there is no live band. The music was pulled directly from the episodes, so there wasn't much for me to do.

What kinds of music do you like to play when you’re not working?

Work is play when I'm on the bandstand. I play mostly jazz or jazz-inspired music on the trombone, as well as in theater productions, rock bands, salsa bands, klezmer bands, ambient bands, etc. etc. I also play a lot of ukulele. My grandfather played the ukulele, so it's a link to my family. I enjoy playing it and singing along; it's a really fun instrument. I played all the ukulele on Peg + Cat. While I do play ukulele professionally, I often say, “people pay me to play the trombone, and pay me to stop playing the ukulele.”

 

Learn how to play the Peg + Cat theme song from J. Walter himself at the video below:

How did you become an animator and director?

Visual arts runs in my family from my Dad being a goldsmith to my grandparents being architects and illustrators so a big part of me thinks that it was written in the cards. My parents say that I would come home from school and before I could have a snack, or tell them how my day went, I had to go up to my room and draw a picture of something that was stuck in my brain that needed to come out. I had always said “I am going to be an artist” growing up. I remember seeing the movie Beauty and the Beast, and that is the moment that I really felt like animation was where I wanted to go in my career. I would spend hours trying to recreate the Candlestick!!!

I earned my BFA Honours before heading to Vancouver to get my Animation degree. From there I worked my way up in all areas of animation, including storyboarding, design, rigging, animation, and animation directing before becoming director, which I love more than anything-mostly because you get to touch all stages of the creative process.

What was your favorite TV show when you were growing up?

I only had one channel growing up so that really dictated what I was watching! When I was very little I was one of (what I think) the lucky kids and had kindergarten in the afternoon, which meant I could watch Sesame Street and Mr. Dressup (Canada’s version of Mister Rogers) before school. When I got a little older, my go-to shows were The Smurfs, He-Man, Degrassi, The Raccoons, and sometimes I could get a very fuzzy version of Wonder Woman if the weather was good!

What is your favorite episode of Through The Woods?

How am I supposed to pick??? I love so much about Through the Woods -- if you hit pause at any given moment in any episode I will love it. It looks like a storybook come to life! Marie [Thorhauge] did such an excellent job coming up with the look of the show. I will forever be “Team Wolfie.” I think my favorite episode is “A Snowy Morning,” followed closely by “Fairies & Fireflies.” In “Snowy Morning,” I can just feel the cold. I love the absolute silence of winter when the world is covered in snow, only being interrupted by the crunching snow under your feet or the sound of a bird in the distance, and I thought Rider running through the woods captured that perfectly. I see deer often on my drive into the studio and am reminded every time about this episode. The colors in “Fairies & Fireflies” are brilliant. I love being outside when the sun is setting and have seen many fireflies with their “lights coming out of their bottom.” (giggle)

How has making the show changed the way you engage with nature and the outdoors?

I was lucky enough to have been raised in a small village surrounded by the woods. Most of my childhood was spent on what was called “The Nature Trail,” which was trails through the woods surrounded by a large creek. I definitely drew on this particular area of Midhurst for reference during this season. Rider and I would have for sure explored this area together.

I spent a lot of time camping and exploring the outdoors growing up and worked in a Provincial park in high school and university, which continued to hone my love of nature. I still think of Algonquin Park as a second home and to this day spend several weekends every summer canoeing though the lakes.

Since “Through the Woods,” I do find myself examining more nature, and when I see an animal outside, I wonder how Rider and Wolfie would engage with them. I am confident that that Wolfie would manage to avoid a skunk, but would still think it was pretty cool. I don’t think that Ellen (Doherty, the creator and executive producer) gets bored of me texting her lines from the show when I see any animal that Rider has visited in the show!

 

How did you become a costume designer?

I became a costume designer by happenstance! I wanted to be a sound engineer, but out of college the only positions available in theater were in costuming. I’d always sewn, having been taught by my mother, and was interested in fashion and design, so working with costume and design just came naturally. I was always putting together wild outfits as a kid/teen, ah who am I kidding, as an adult as well. I taught myself to sketch and express my ideas, and I was already a fabulous shopper as evident by my vast personal wardrobe, so it all came together along with hard work and learning from other costumers with more experience.

What was your favorite television show when you were growing up?

I had a few – during the daytime I’d watch Days of our Lives (my mother used to joke she thought I would become a dramatic actress). At night, I was a HUGE fan of The X-Files, Unsolved Mysteries and Star Trek: The Next Generation. I have always had a fascination with drama and fantasy looks.

What are the steps that go into making a costume?

Lots of steps go into the making of a costume, and it usually repeats the same format every time. I start with cues from the character descriptions and actions in the script. I then interpret what I’ve read and present a design through sketches, reference images and fabric swatches.

After executives and directors approve the looks, there are two paths – one down the route of building it from scratch, which would then be taken on by my cutter, who creates the patterns for the garments from my sketches. We measure the actor, buy the fabrics and notions. Sometimes we make a mock up – this is a way to figure out fit, drape and overall look of the costume using muslin (an inexpensive cotton), as the “real” fabrics tend to be pricier and we don’t want to be wasteful. After a fitting or two, the garments (if required) get broken down before the final product makes it to camera.

If it’s not a build, then it’s a store purchase, and I’ll set out shopping. Sometimes, we have to alter a purchased garment so that it fits within the overall design of the show. We might tea dye it, or remove pockets or make it look worn using paint.

What is your favorite costume that you’ve made for Odd Squad?

A favorite Odd Squad costume, isn’t that like asking who your favorite child is!? Lady Bread was one of my favorites because the only direction I was given was, “she has bread for hands”. Using the inspiration of Marie Antoinette, I set out to create a regal bread basket look. Around the corner from our studio was a fabulous bakery, where I purchased $35 of fresh bread to make her look. I cut the slices in half, dried and lacquered them, and then applied them to the crinoline base. Big loaves were hollowed out to make room for the actor's hands. Over twelve yards of fabric are in her skirt, which was in line with the excessively elaborate nature of the 18th century way of dressing royalty.

What are you going to be for Halloween?

I’ll be honest with you – everyday is basically Halloween, so I usually don’t dress up myself. I love to see what the everyday person comes up with using cardboard, paint, found objects and balloons. One year, someone covered themselves in balloons to make up the chemical compound of the influenza! Another year, I saw a group of people as Mario Kart characters with cardboard cars and balloons hanging above them, representing their lives! It’s a day of the year for the general population to express themselves creatively through costume, whereas I am so fortunate to be able to call that my day job.

 

We’re pleased to announce that Ellen Doherty has joined The Fred Rogers Company as executive in charge of production. In this newly created position, Ellen will oversee development of our educational children’s media offerings, including Daniel Tiger’s Neighborhood, Peg + Cat and Odd Squad, for PBS KIDS. She will also work with co-production partners, animation studios, and public broadcasters to deliver groundbreaking broadcast and digital media properties as well as oversee digital content producers in creating online and mobile games and apps based on the company’s series.

An Emmy Award-winning producer, Ellen most recently served as executive producer of the math-themed PBS KIDS series Cyberchase and drove its digital content.